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Skills
Skills represent acquired training rather then physiological measures such as Abilities. You can choose from 24 different Skills each of which is used in combination with several of your Abilities. You might wonder how only 24 Skills can be enough to represent virtually everything a Character has learned in life, but as you examine them closer you will find that each Skill has a wide range of Features. Skills are very general figures acting as an umbrella to a whole list of subcategories in form of Features that will allow you to specialize your Character any way you like.
Skills in General...
Talents...
Animal, Archery, Brawl...
Clerical, Culture, Dodge...
Firearm, Language, Leather...
Mechanic, Medical, Melee...
Metal, Mystic, Nature...
Poison, Science, Scouting...
Seafare, Social, Stealth...
Street, Travel, Wood...
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